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Posts Tagged ‘pogo

Earlier this week, I had the opportunity to play Pokémon Go (PoGo) in yet another country. This time I was in Georgetown, Penang, Malaysia.

I realised that I could repeat much of my reflection on playing PoGo in Amsterdam last year. The similarities were the slow pace and gentle culture of play.

The best Torkoal I caught in Georgetown, Penang.

One obvious difference this time around was the regional exclusive, Torkoal, that was available here. I only encountered five or six of them, possibly because I travelled while the in-game Water Festival was on.

Wailmer breaching off Penang.

The event saw an increased spawning of water type Pokémon everywhere at the expense of all other types. This was an AR photo that I took of a Wailmer off the waters between mainland Malaysia and the island portion of Penang.

I can already hear someone point out that the more kiasu and frantic style of play in Singapore makes us sharp. But as we gain that, we also lose some things — fair and honourable play, courtesy, a live-and-let-live attitude.

Some might say that our speed, efficiency, and even brutality of play are hard skills honed by playing in a hard environment. But we are what we eat, we become who we are. The longer term soft skills that stem from an even temperament, looking at the long term, and working well with others are far more valuable.

I see a loose parallel between the way we play PoGo here and the hard, grade-based academic environment that is the Singapore schooling system. Ultimately, grades do not matter as much as influence, character, and impact. Currently, the policy and political rhetoric point towards developing students with the latter traits. Are we willing and able to change our style of play?

Yesterday I hit Level 40 in Pokémon Go (Pogo). This is a significant milestone because there are only 40 levels in this game.

My Level 40 profile as viewed in a raid gym.

To reach this level, I had to accrue 20 million experience points (XP) by grabbing them wherever and whenever I could in the game.

Even though this is a difficult task, others have reached this level before me. Some use bots to harvest or unsanctioned tools to spoof their location. These “players” are so common that I can often be at a remote gym and be the only person in sight.

Thankfully there are people who play the game legitimately. I have met local “uncles” and “aunties” who met this milestone long before me. (Who am I kidding? I am an uncle myself!)

Younger folks might argue that the older folk have more spare time on their hands. And that they do. I played strategically in terms of time and how to maximise XP gains, but it still took me 20 months to reach Level 40.

For some, this milestone is the finish line — game over. However, it is not the end of the game for me. I am relying on a mix of extrinsic and intrinsic factors to keep playing the game.

Niantic, the parent company of Pogo, releases legendary Pokémon in raid battles roughly once a month. There are also monthly Community Days that promise the chance of catching shiny variants of Pokémon. The company also has a few more generations of Pokémon to release in the game.

I no longer need to grind for XP in the game. However, I will continue to look for the best of every type of Pokémon in terms of their IVs. I will also keep levelling up the Pokémon that have relevance in the meta game [examples] because they help in gym battles.

I also do not have some of the regional Pokémon. This is one more incentive to travel.

My game play reflects my learning philosophy. There are goals that someone else might define for me, and if I share these goals, I pursue them. But I do not stop there because that is a short-term learning strategy. I take ownership of the what, how, and why I learn.

Niantic owns Pokémon Go, but I own the way I play the game. Likewise, someone other entity might own the rights to a learning resource, but I own the learning process.

I am sitting at a cafe and reflecting on the aftermath of another Pokémon Go Community Day (PGCD) and my fifth exclusive raid (Ex Raid) of Mewtwo. The two happened to coincide.

I managed to catch six shiny Mareep and created this “family”portrait to remember the event.

Shiny Mareep family from Pokémon Go Community Day (15 Apr 2018).

I relied on my previous experiences of wandering around in a park versus positioning myself strategically at a mall. Doing the latter taught me that the concentration of Poké stops at the mall was more efficient and comfortable.

Concentration of Poké stops at Jurong Point Mall.

The PGCD event lasted three hours (11.00am-2.00pm locally) and my Ex Raid invitation started soon after (2.00-2.45pm).

Despite the raid being my fifth one this year, I still felt some butterflies. This is because I take the responsibility to coordinate the efforts of small teams and to help others catch Mewtwo. The social pressure to do both creates the Butterfrees.

Five Mewtwos and counting...

There always seems to be something different to experience at each Ex Raid even though I see familiar faces. This is where I reflect on the importance of context and expertise.

The context changed when a mother and daughter asked me to help them with a challenge. It was not for Mewtwo but for Mew instead.

There is a new feature in PoGo called Special Research. This is a series of increasingly difficult challenges that culminates in the invitation to catch the elusive Mew. The hurdle that the mother and daughter could not clear was to each make a successful curved excellent throw.

Making successful curved excellent throws is not easy and that is why it is one of the last few tasks. The challenge was made even more difficult when the daughter had only three Poké balls left in her inventory. Her mother’s inventory was not much better.

I caught a Pokémon with a curved excellent throw with the very last ball in the daughter’s inventory. It took a while before I could do the same on her mother’s phone.

The change in context was not catching different Pokémon; it was the different phones. There are different screen textures, video responsiveness, and screen sizes.

My experience was developed on my phone. Applying exactly the same expert strategies to different contexts did not work immediately. I eventually had to use a right-hand method on one phone and a left-hand strategy on the other.

My experience using other phones was limited. I had to learn the context-of-use quickly and modify my expertise as the context demanded.

Reflecting on this experience, I realise that I transferred a work-related strategy to a play-related one. When consulted, I am relied upon for my expertise and because of my experience. However, I make clear to my potential collaborators that I need to learn their contexts first. It is the logical and responsible thing to do.

Two days ago, I used my first Pokémon Go (PoGo) exclusive raid experience to illustrate how social leadership emerged from a crowd.

Today I illustrate how members of a crowd chose to respond to investigative analysis. In doing so, I link a game-related phenomenon to a social one in the teaching fraternity.

Nicholas Oyzon AKA Trainer Tips is a PoGo expert, an inspiring YouTuber, and an unofficial ambassador of the game franchise. He released a video detailing the efforts of people trying to unlock Niantic’s secret recipe for Ex Raid gyms.
 

Video source

Here is my TLDR take on the video: A few individuals used crowdsourced data, investigative analysis, and the scientific method to suggest Niantic’s algorithms for exclusive gyms.

You would think that any PoGo player still yearning for a chance to battle and catch Mewtwo would be thankful for such data analysis and timely information. However, if the Singapore PoGo Facebook group is an indicator of lay reaction here, the response was flat or negative.

A member posted a link to Oyzon’s YouTube video.

These were the types of responses when I last made the screenshot. I have labelled them A, B, and C.

A qualitative researcher might suggest that the low number of responses could indicate the low interest to helpful information. This suggestion would carry more weight if the researcher also reported the numbers of responses to complaints, polls, show offs, etc. — these regularly garner hundreds of comments.

If we think of the Facebook group as a microcosm of how some local social media-connected players think, then they fall into a few categories.

  • A: Ignorant. “Catch no ball” is a local colloquialism for “could not understand” or “over my head”. Either the video content was too complex or people in this group were unable/unwilling to process it.
  • B: Atheoretical. Unlike category A, those in B practice without theory. They operate by “what works” and care little for “why it works”.
  • C: Stubborn or wilfully ignorant. This group may or may not possess theories, and in both cases refuse to learn something new and useful.

People belonging to Group A and B might still be open to learning something new and helpful. People in Group C are unlikely to be open enough to learn.

There are certainly other groups of people, especially when this categorisation is applied to adult learners. I have met them all — these are teachers both preservice and inservice, lecturers, trainers, and professors. What is both frightening is the number that fall into Category C.

You might assume that teachers and educators should be most aware of the theories of learning and teaching practices that enable them. You would be wrong. What is worse is that while Category C is small, this group discourages those around them and holds back entire systems from improving pedagogically.

This is why I do what I do. I battle the lack of pedagogical theory in the hope of defeating ignorance. I fight the war of wilful ignorance in the hope of defeating apathy. It is relatively easy to win battles, but the war rages on.

I participated in a Pokémon Go exclusive raid of the Mewtwo boss yesterday. I did not plan on leading the charge, but that is what happened.

It was my first exclusive raid, but after reading in forums, chatting with a few Mewtwo veterans, and watching YouTube videos of the social gatherings from such raids, I was looking forward to it.

My ExRaid Pass to the Mewtwo battle.

I arrived early at the raid venue and it was already crowded. I asked people if they were already grouped by team colours — this maximises the number of Poké balls you receive to catch Mewtwo — but most people milled about.

I was not about to leave such an important catch to chance, so I asked teams to form and people started self-organising. As I busied myself with making sure that there were enough people per group, I also took the advice of two veterans.

One player told me that we did not need to form teams of 20; about 10 players per team would do. So we divided large groups into smaller ones and checked the numbers. Another veteran reminded me that the quality of the player mattered — level 20+ players needed to be put in groups with high level (35+) players for maximum effect. So we checked again.

My battle party for Mewtwo.

I took the precaution of reminding everyone in my group to bring the optimal Pokémon to the fight (Dark types like Tyranitar) and not engage in selfish behaviours like using a Blissey (very tanky but offers little damage). I told everyone how we would use the private group function to exclude spoofers and cheaters.

I had to do some people management when one member of my team walked away for a smoke, another was distracted with multiple accounts, and yet another panicked with his choice of battlers. Then I offered words of encouragement before we started.

Thankfully, my group’s battle went smoothly and we beat our Mewtwo with about half the time to spare. Only my first three Tyranitars were spent from the battle.

Everyone in our group managed to catch their own Mewtwo after that. I managed to catch a 91% IV Mewtwo with ideal move sets. Now I have to decide whether or not to use Rare Candy and stardust to power it up for other battles.

Screenshot of my Pokémon Go app's journal showing evidence of the Mewtwo raid and capture.

My 91%IV Mewtwo with ideal move sets.

Our partner group of 10 players had more high level players and they completed the battle about 20 seconds before we did. Unfortunately, two members of that group could not catch their Mewtwos despite the team and damage bonus of Poké balls.

As a result of the extra work, I forgot to activate a Lucky Egg (to double the XP from the catch and get the New Catch bonus) and a Star Piece (to get 50% more Pokémon stardust). I also forgot to activate the video recording function on my iPhone.

If I get the opportunity to do this again, I would:

  • Try to get a team of solo account players (they are more focused)
  • Ensure an even mix of low and high level players in each group
  • Remind players to set up battle parties in their phones prior to fighting Mewtwo
  • Remind everyone to activate Lucky Eggs and Star Pieces if they wished
  • Screen capture the process

I am glad that I did my homework on battling and catching Mewtwo from game sites, forums, and online videos. The emergent social leadership was something that just had to be done, but I was inspired by stories in social media.

Emergent leadership is not just about one person and the start of a journey. After I started the fire, the groups were self-sustaining because at least one member was experienced or had done their homework. After the group-based battle and individual attempts at catching, there was also the need to congratulate those that got their Mewtwo and console those whose quarry fled.

A few strangers thanked me for organising the group. One person even shook my hand and said he hoped to see me again at another battle. I am just thankful the group listened and offered timely advice.

There are some nasty or selfish people in Pokémon Go, but this experience showed me that there are nice ones too. And even the not-so-nice ones put their unpleasantness aside in pursuit of a shared goal.

I reflect today on what started as a Pokémon raid battle and ended up being a symbolic battle between wilful ignorance and informed decision-making.

I tweeted this a few days ago in the aftermath of an Absol raid.

Absol.

An Absol is a Pokémon that you can catch in Pokémon Go (PoGo) only in four-star level raids. This means that they cannot be caught in the wild. So when one appeared on my game’s gym radar, I made the effort to get to it.

I have since been in two Absol raid battles, but there was a common pattern to both.

Despite its rarity, the Absol does not seem to be as popular as the current legendary raid boss, Groudon. While the Groudon can attract multiple teams of 20 players each, the two Absol raids I participated in drew six and four players respectively — barely enough for narrow victories.

Groudon.

I did my homework before battling. Against an unfamiliar enemy, I got information from websites (like this), YouTube videos (like this), and the Poke Genie app.

I found out that Absol was susceptible to Pokémon that were good fighting, fairy, and bug types. I prepared a raid party to take advantage of Absol’s weaknesses.

Absol counter raid party.

At my first raid, I was one of six who cooperated to take the Absol boss down. I fought in a non-team gym and was the only one carrying my team colours. This meant I would not get the gym bonus and was unlikely to get damage bonus.

When the battle started, I noticed that my fellow battlers were using the strongest possible “brute force” Pokémon they had, e.g., legendaries like Lugia (which has psychic movesets that Absol is resistant to).

The Pokémon types and movesets might not matter very much in a group of 20, but I found out how important they were in smaller groups. I topped the damaged-inflicted list in both battles against Absol because I optimised the Pokémon types and movesets. This was despite being the unique one of six, and in my second raid, one of four in the battle group.

After the first battle, I savoured my victory quietly in a shelter nearby. However, my reflection was soon broken by a PoGo uncle arguing with a younger PoGo player. Perhaps “arguing” is the wrong word — they were just talking very loudly and kept repeating themselves.

The uncle cited what he had heard others say, what he believed in, and what always worked for him in other battles. His younger counterpart asked questions, and cited what she watched and read.

It was like Uncle Rock meeting Hard Place Girl. Neither seemed to be able to convince the other. This was a PoGo battle in which both opponents thought they were the boss, but no one was going to win.

In the end, it was a symbolic battle between wilful ignorance and informed decision-making. Both are common enough in daily life and in work. Applied in a game, wilful ignorance just hurts the player. Applied to the life and work of a teacher, for example, wilful ignorance hurts children for years to come.

It does not take playing a game like PoGo to make this realisation about wilful ignorance. It should not. But I see this still happening in our class and tutorial rooms. This strengthens my resolve to keep battling such weakness with informed decision-making in 2018. Though difficult, I am still going to try to catch ‘em all.

Like the privileged few who get to play Pokémon Go (PoGo) while overseas, I found out how different the experience was compared to playing in Singapore.

Mr Mime from Amsterdam.

I am not referring to catching the regional exclusive Pokémon (like Mr Mime in Europe). I am talking about the culture of play.

Playing PoGo was much less stressful there than here. The gyms had half or almost fully fainted Pokémon, so they were easy to take down.

There were practically no spoofers to contend with. There were also relatively few PoGo actual players around, so there was practically no competition for placing Pokémon in gyms.

Pokémon in gyms.

Once I placed the Pokémon in gyms, they were easy to defend and I received my daily allotment of 50 coins. In fact, I was worried how long they would stay there and if they would return before I flew home.

Playing PoGo in Singapore, on the other hand, is a battle. Neighbourhood aunties and uncles are territorial about “their” gyms, spoofing and shaving are the norm, and general play is frantic.

I only missed one thing about playing in Singapore. Raids for legendary Pokémon are easy here because players of all ages flock to those gyms. I could have looked for social media channels in Amsterdam to coordinate raids, but I was already preoccupied with coordinating site visits. The game took a back seat to family time.

Even playing a mobile game in different countries reveals their overall psyches — laissez faire there, kiasu here.


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