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Posts Tagged ‘flow

Here is an unoriginal thought: You can get into a state of flow no matter what video game you play.

My wife, my son, and I play very different games on our phones. My wife likes tile-matching puzzle games — she started with games like Bejeweled and now plays Simon’s Cat Crunch Time.


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My son plays a variety of games and seems to favour multiplayer inline battle arena (MOBA) games now. He is currently playing Mobile Legends.


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My main game is Pokémon Go. This is a location-based game that requires me to leave home to catch Pokémon, spin stops, battle rival gyms, and coordinate raids.

One more level to go!

Whatever game we play, we get into a state of flow. This is an almost zen-like state of focus, quick decision-making, and honed movements.

Different games and gameplay result in the same outcomes while allowing players choice of game based on their interests or strengths. If this sounds familiar, it is because the tenets are built on the same foundations as personal learning.

It does not take an external vendor, elaborate proposals, or a king’s ransom to implement personal learning. It takes actual gameplay and a willingness to reflect and try something new.


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I loved watching this video of a few mothers trying Minecraft for the first time.

It is one thing to read opinion pieces of the game, particularly in the context of education, and another to experience it for yourself. Then once you try it out, it is one thing to have a taste and it is another to immerse yourself and keep at it.

Despite the short exposure to the game, I like how one mother told her child to move aside so that she could do something in the game. That is a step closer to immersion. Csíkszentmihályi would refer to this immersion as flow. We might refer to it as being in the zone.

This is experiential learning and learning-by-doing at its best. These are natural extensions of who were are and that is one reason why games like Minecraft are so successful.
 

 
I have said it before and I will say it again: If you cannot reach them, you cannot teach them. If you want to teach the learner, you must first be the learner.

This is not just about gaming. It is one thing to observe a child playing; it is another to be the child playing. It is about taking the child’s perspective and having an educator’s empathy.

If you do not do something new like playing Minecraft, you will not know why it appeals so widely or how to leverage on it. The first step is the hardest. Take it and do.

BTW, I played Minecraft (mobile and PC versions) with my son and created several videos of what we learnt together.


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