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Video game tests

Posted on: November 5, 2018

If you are going to use video game-based teaching to have video game-based learning, you also need to align the assessment for video games.

What schools and educational institutions often do instead is use video games to try to teach content. The more informed ones ones might focus on attitudes and skills, but most stop at content acquisition. That is why the tests remain in the traditional realm.


Video source

The pedagogy needs to be aligned with the assessment. So what might assessment that leverages on video games look like? The video above provides some clues. Spoiler: The tests are performative, not just cognitive.

If we measure only for cognitive outcomes, other methods might already be efficient and/or effective for the teaching and learning of content. This is not so say that we should not also test for cognitive outcomes. But we need to be aware that our current assessment falls short. This is why new interventions often have negative or “no significant differences”.

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