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Posts Tagged ‘educational gaming

Performance and mastery

Posted by: ashleytan on: December 7, 2009

Pixel Poppers has an interesting approach on how we might use of videogames in education. The thesis of that informally written article is that some play to perform while others play to master.
The author argues that those who play to perform (or those who play games that encourage performance) become reliant on extrinsic forms of [...]

Video games and tangential learning

Posted by: ashleytan on: October 30, 2009

Video source
I just discovered this YouTube video. I might just use this the next time I facilitate game-based learning in the ICT course.

Getting it wrong to learn

Posted by: ashleytan on: October 23, 2009

Scientific American has an article titled Getting It Wrong: Surprising Tips on How to Learn. They might be surprised, but I am not. Educational gamers might refer to this as productive failure or safe failure.
The elements mentioned in the article are what gamers experience all the time. Challenging tests, trial and error, learning and strategizing [...]

Game-based learning

Posted by: ashleytan on: October 8, 2009

I have led my ICT classes through another game-based learning module. After a bit of tinkering, I think I have something I can suggest to my colleagues.
This semester I included a different presentation at the end of the module: My favourite Prezi presentation platform!

Most of my teacher trainees have been actively blogging about their gaming [...]

Stuck on gaming?

Posted by: ashleytan on: October 6, 2009

Straits Times online featured this article on gaming:

I guess only negative or sensationalistic headlines grab eyeballs. Youth are “stuck” (as in addicted or immobile) and this “raises fears”. This isn’t news, it’s olds. The layperson already has this perception and ST is telling them what they want to read or hear.
If ST really wanted to [...]

Elective on educational gaming

Posted by: ashleytan on: May 18, 2009

A colleague (Steve Zuiker) and I are planning on offering an ed-gaming elective in the 2010 Jan semester.
I’d like to build upon what I start each semester on ed-gaming in the core ICT course for teacher trainees. I agree with Steve that this elective course is an not just an opportunity for us to start [...]

Prezi presenation on educational gaming

Posted by: ashleytan on: March 16, 2009

Someone prepared a Prezi-based presentation on educational gaming. There was no information in the presentation or at Prezi at the time I viewed it so I cannot attribute it to anyone in particular.

Microsoft examines ed-gaming

Posted by: ashleytan on: February 27, 2009

This week I conduct last of my educational gaming sessions for the semester. And just as I bring these sessions to a “close”, one of my RSS feeds send me an article about Microsoft investigating the educational benefits of gaming.
Here’s a snippet from

“We want to figure out what’s compelling about the games,” said John Nordlinger, [...]

Animal Crossing and literacy

Posted by: ashleytan on: January 8, 2009

Chris Dawson blogged about how a Wii game, Animal Crossing, might promote basic literacy.

[Link to Animal Crossing website]
Using his children as examples, he shared how his 6-year-old wanted to read more as a result of playing this game. I can relate to that because I play games on the Wii with my son and he [...]

Game trends for education?

Posted by: ashleytan on: October 5, 2008

I thought I’d highlight some gaming trends that might have an impact in education.

Have you ever thought of surfing the WWW as a game? This unusual genre of gaming is called passively multiplayer online games (PMOG site, Wikipedia entry). I don’t know if PMOG will take off in a big way as it is hard [...]


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