Redesigning classes using video games
Posted on: June 20, 2012
Biology teacher, Paul Anderson, applied some video game strategies to his classes. He worked on the premises that:
- School can be fun
- Failure is OK and part of the learning process
- Learning can be structured like game levels to be challenging
The elements of his Biohazard Five class included lots of activities, a large question pool designed around mastery learning, a leaderboard, and iPads for access to Internet resources.
Best of all, Anderson shared what he learnt from his classroom experience:
- He did not provide enough scaffolding
- He did not require his students to read independently enough
- He added elements of socialization to drive the learning


